The Shaman has devoted herself to doing the will of the gods. Her physical attacks aren't very powerful, but her magic ranges from healing spells to damaging hexes to chants that send your mercenaries into a berserker rage.
Mage Mercenary - Uses magic to attack opponents. Magic mercenaries typically rely on their spells, which are stronger than their basic abilities. In PvP, Staff mercenaries deal more damage to melee mercenaries and less damage to other Staff mercenaries.
Attacks against a single target. Action Power Rate: 45~70
If you use Hex of Darkness on an enemy who's been affected by the Swordsman's Dark Seed spell, you will trigger the combo spell Hell Flame.
- - The Shaman surrounds her allies with life energy, healing them.
- - The Shaman inflicts the Hex of Darkness on two foes, damaging them with dark energy for a short time.
- - The Shaman fills her allies with brutal energy, increasing their Attack Power and putting them into a berserked state. Berserked mercenaries automatically attack opponents.
- - The Shaman heals all team members at the cost of her life, dying after casting.
|Shaman||Lv. 1 +||- 150 - 230 - 130 - 150 - 180 - 450|
|High Shaman||Lv. 20 +||Ashen Crystal x50||- 190 - 290 - 150 - 170 - 300 - 450|
|Great Shaman||Lv. 50 +||Ashen Crystal x100||- 230 - 340 - 170 - 190 - 550 - 450|
|Okuni||Lv. 80 +||Ashen Jewel x20||- 290 - 350 - 210 - 210 - 750 - 450|
|Okuni [Hero I]||Lv. 100 +||Ashen Jewel x50||- 310 - 374 - 224 - 224 - 990 - 450|
|Okuni [Hero II]||Lv. 120 +||Ashen Jewel x150||- 331 - 396 - 239 - 240 - 1190 - 450|
|Okuni [Hero III]||Lv. 130 +||Ashen Jewel x200||- 350 - 420 - 254 - 255 - 1340 - 450|
- Magic Defense